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and even more new cards!

12 more cards added. Here's the new ones for those who don't like digging through the spoiler.

#1) Aerie Mystics
Creature – Bird Cleric (U)
Flying
, : Creatures you control gain shroud until end of turn.
3/3

#23) Controlled Instincts
Enchantment – Aura (U)
Enchant red or green creature.
Enchanted creature doesn’t untap during it’s controller’s untap step.

#42) Drag Down
Instant (C)
Domain – Target creature gets –X/-X until end of turn.

#69) Molten Frame
Instant (C)
Destroy target artifact.
Cycling

#70) Quenchable Fire
Sorcery (C)
Quenchable Fire deals 3 damage to target player. Unless that player pays before their next upkeep, Quenchable Fire deals an additional 3 damage to him or her.

#82) Filigree Fracture
Instant (U)
Destroy target artifact or enchantment.
If that artifact or enchantment’s controller controls a black or blue permanent, you may draw a card.

#86) Nacatl Savage
Creature – Cat Warrior (C)
Protection from artifacts
2/1

#93) Spore Burst
Sorcery (U)
Domain – Put X 1/1 green Saproling creature tokens into play.

#112) Jhessian Balmgiver
Creature – Human Cleric (U)
: Prevent the next 1 damage that would be dealt to target creature or player.
: Target creature is unblockable this turn.
1/1

#114) Knotvine Mystic
Creature – Elf Druid (U)
, : Add to your mana pool.
2/2

#136) Font of Mythos
Artifact (R)
At the beginning of each player’s draw step, that player draws an additional two cards.

#139) Manaforce Mace
Artifact – Equipment (U)
Domain – Equipped creature gets +X/+X.
Equip
News
Quote:
Originally Posted by Shenron View Post
#1) Aerie Mystics
Creature – Bird Cleric (U)
Flying
, : Creatures you control gain shroud until end of turn.
3/3
Solid in limited: 3/3 flier for CMC is par for the course. The fact he has to tap sorta sucks, but he can provide good defense against a removal heavy deck if you need him too which is cool

Quote:
#23) Controlled Instincts
Enchantment – Aura (U)
Enchant red or green creature.
Enchanted creature doesn’t untap during it’s controller’s untap step.
Meh...third best card in this "cycle", but still not great. Possibly maindeckable in limited, however, as a blue Deathmark is pretty relevant in a gold block.

Quote:
#42) Drag Down
Instant (C)
Domain – Target creature gets –X/-X until end of turn.
Super playable in limited: Will always be -2/-2, might be -5/-5. Probably first-pick worthy since it can kill most everything dead, really. For casual domain decks this is also solid removal though if you're playing casual it is competing with Tribal Flames or any number of efficient gold removal spells (Terminate, Lightning Helix, Putrefy)...

Quote:
#69) Molten Frame
Instant (C)
Destroy target artifact.
Cycling
Finally, a cycling card that is worth something besides just cycling it! A shatter with cycling is long overdue, considering how long Smash has existed. In limited, this is main deckable for sure...blow up Obelisks, nasty artifact bombs, or Esper's army...or just cycle if you are against an artifact-less deck. One of red's stronger spells for limited play and a casual staple.

Quote:
#70) Quenchable Fire
Sorcery (C)
Quenchable Fire deals 3 damage to target player. Unless that player pays before their next upkeep, Quenchable Fire deals an additional 3 damage to him or her.
Interesting...a bad burn against any non-blue player makes it fun in casual, but this is more of a novelty than anything since in limited this is a super expensive Lava Spike against 3/5 of your opponents.

Quote:
#82) Filigree Fracture
Instant (U)
Destroy target artifact or enchantment.
If that artifact or enchantment’s controller controls a black or blue permanent, you may draw a card.
We sort of already knew this. Competing with blue for third place in this cycle...and excellent SB material in limited since the games where you want artifact removal, all the artifacts are going to be black and blue.

Quote:
#86) Nacatl Savage
Creature – Cat Warrior (C)
Protection from artifacts
2/1
Meh, a reprint of Tel-jilad Chosen in less relevant creature types. An effective reprint of a card? In Conflux? Say it ain't so . Filler in limited, worthless elsewhere unless Esper aggro dominates block so hard that this guy becomes necessary...but even then, the protection bear cycle are probably better.

Quote:
#93) Spore Burst
Sorcery (U)
Domain – Put X 1/1 green Saproling creature tokens into play.
- Key to casual, limited, and standard domain decks...solid but unspectacular in all of them, but the block was lacking a generic, solid, workhorse domain effect.

Quote:
#112) Jhessian Balmgiver
Creature – Human Cleric (U)
: Prevent the next 1 damage that would be dealt to target creature or player.
: Target creature is unblockable this turn.
1/1
Nothing special; great card in limited or casual Bant decks since it either protects your men when the exalted-shield is down, or makes that soon-to-be 7/7 Rhox Charger unblockable.

Quote:
#114) Knotvine Mystic
Creature – Elf Druid (U)
, : Add to your mana pool.
2/2
I actually really like this card: A Naya Ritual every turn is good acceleration. It's on my short list of cards to track down from this set for my casual collection since it is such a powerful accelerant.

Quote:
#136) Font of Mythos
Artifact (R)
At the beginning of each player’s draw step, that player draws an additional two cards.
A colorless artifact? They do that sorta thing here? There's not a lot too say about this card...if you ever thought "Man, I wish there was a double Howling Mine for twice the cost" or "The fact that Howling Mine won't work when tapped is just killing me", well here you go. For standard casual: Spiteful Visions + Kederekt Parasite + Howling Mine + this could equal each player drawing 5 and your opponent then taking 10 each turn...scary stuff.

Quote:
#139) Manaforce Mace
Artifact – Equipment (U)
Domain – Equipped creature gets +X/+X.
Equip
Better than Opaline Bracers, for whatever that is worth. Too slow for constructed and too out-gunned for most casual decks, this is still quite playable in limited.
----------------
tl;dr version: Some solid limited filler
Quote:
#93) Spore Burst
Sorcery (U)
Domain – Put X 1/1 green Saproling creature tokens into play.
Yup, going to make a budget Domain in standard for sure. Five 1/1 creatures for 4cc is awesome, and I doubt it will be over a dollar or two at most. Me likey.

Quote:
#112) Jhessian Balmgiver
Creature – Human Cleric (U)
tap: Prevent the next 1 damage that would be dealt to target creature or player.
tap: Target creature is unblockable this turn.
1/1
Could be useful in MimicRock, as it pretty much says "pay one mana: your Exalted dood gets through for double-Rafiq-striking fun".

Sidenote: how does I make a tap symbol in this fancy forum?
It's [symtap].. using colons instead of brackets.

and here's a rather pitiful common.


#97) Wild Leotau
Creature - Cat (C)
At the beginning of your upkeep, sacrifice Wild Leotau unless you pay
"Leotau that were born wild make the best mounts. It's like riding a thunderstorm." - Rafiq of the Many
5/4

Bleah... a subpar version of Stampeding Wildebeests. But it's common, so I guess that's to be expected.
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